endless-sky - space exploration and combat game

Property Value
Distribution Ubuntu 18.04 LTS (Bionic Beaver)
Repository Ubuntu Universe amd64
Package name endless-sky
Package version 0.9.8
Package release 1
Package architecture amd64
Package type deb
Installed size 2.44 KB
Download size 870.04 KB
Official Mirror archive.ubuntu.com
Endless sky is a 2D space exploration game with action, strategy, and role
playing elements.
Explore other star systems. Earn money by trading, carrying passengers, or
completing missions. Use your earnings to buy a better ship or to upgrade
the weapons and engines on your current one. Blow up pirates. Take sides in
a civil war. Or leave human space behind and hope to find some friendly
aliens whose culture is more civilized than your own...
Endless Sky requires OpenGL 3.0 or higher.


Package Version Architecture Repository
endless-sky_0.9.8-1_i386.deb 0.9.8 i386 Ubuntu Universe
endless-sky - - -


Name Value
endless-sky-data = 0.9.8-1
libc6 >= 2.23
libgcc1 >= 1:3.0
libgl1 -
libgl1-mesa-glx -
libglew2.0 >= 1.12.0
libjpeg8 >= 8c
libmad0 >= 0.15.1b-3
libopenal1 >= 1.14
libpng16-16 >= 1.6.2-1
libsdl2-2.0-0 >= 2.0.4
libstdc++6 >= 6


Type URL
Binary Package endless-sky_0.9.8-1_amd64.deb
Source Package endless-sky

Install Howto

  1. Update the package index:
    # sudo apt-get update
  2. Install endless-sky deb package:
    # sudo apt-get install endless-sky




2017-08-14 - Michael Zahniser <mzahniser@gmail.com>
endless-sky (0.9.8-1) unstable; urgency=low
* Fixed crashes when reordering or disowning ships in your fleet.
* Fixed a bug when events add stellar objects (like the Wanderer wormhole).
* Added shop thumnail images for all the Remnant outfits.
* Tweaked the balance of the Remnant ships and outfits.
* Demanding tribute now always turns reputation with that government negative.
* Fixed "derelict" NPCs not repairing on planets after you board them.
* In full screen mode the cursor is now hidden after 10 seconds inactivity.
2017-07-20 - Michael Zahniser <mzahniser@gmail.com>
endless-sky (0.9.7-1) unstable; urgency=low
* Added a new area, the Ember Waste, populated by a new faction.
* Made the "Outfits Expansion" reduce your cooling if you install too many.
* Turrets now have limited turn rates and can track targets independently.
* Added a "logbook" with brief, automatic summaries of missions and lore.
* The game now moves at triple speed when caps lock is on.
* Pirate "raids" now depend on how well defended your fleet is.
2017-02-21 - Michael Zahniser <mzahniser@gmail.com>
endless-sky (0.9.6-1) unstable; urgency=low
* Fixed a depreciation bug causing random prices for outfits on some systems.
* Eliminated "death benefits." Depreciation is a better balance mechanism.
* Depreciation happens about 3 times slower than it did in 0.9.5.
* Coalition jobs now "repeat" instead of only being offered once.
* Fixed a bug where "surveillance" ships scan the player's ship over and over.
* Added images for all the Coalition and Heliarch outfits.
2017-01-17 - Michael Zahniser <mzahniser@gmail.com>
endless-sky (0.9.5-1) unstable; urgency=low
* Ship and outfit values now depreciate over time.
* The main view's zoom can now be adjusted between 25% and 200%.
* Commands can now be given to groups of escorts.
* New Wanderer missions, doubling the length of their story line.
* New alien faction, the Coalition, with 16 new ships and about 70 systems.
* Scanning now takes time, to make dodging scans more interesting.
* Systems and planets can now specify MP3s to play as music or ambient audio.
2016-10-04 - Michael Zahniser <mzahniser@gmail.com>
endless-sky (0.9.4-1) unstable; urgency=low
* Vara Ke'sok no longer starts out as an Unfettered planet.
* Fixed a hang that occurred when maximizing the window.
* Systems created by game events are now properly connected to the map.
* The info panel can now handle ships with many more outfits or weapons.
2016-09-13 - Michael Zahniser <mzahniser@gmail.com>
endless-sky (0.9.3-1) unstable; urgency=low
* Minable asteroids (twelve different elements you can mine).
* New Wanderer ships and missions.
* New Hai carrier ships, fighters, and weapons.
* Many small UI and game engine improvements.
* Fixed UI bugs when multiple buttons were pressed simultaneously.
* Invisible ships are no longer targetable with the mouse.
* Fighters that return to their mothership no longer count as destroyed.
* Intro tutorial now shown even if you visit the bank before buying a ship.
2016-06-24 - Michael Zahniser <mzahniser@gmail.com>
endless-sky (0.9.2-1) unstable; urgency=low
* Added tooltips for all ship and outfit attributes.
* Confirmation dialog if taking off will force you to sell something.
* Subtle blue background haze to make the star field less boring.
* You can now recharge shields while on an uninhabited planet.
* Rebalanced the new Hai outfits.
* Gave all missiles mass so you can't store infinite numbers in cargo.
* Three "previous" saved games are now automatically stored as backups.
* Lots of small bug fixes (see the "changelog" file for details).

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