glclib-dev_2.2.0-1~getdeb1_all.deb

Download Glclib-dev

Description

glclib-dev - OpenGL library class (header files)

Distribution: Ubuntu 16.10 (Yakkety Yak)
Repository: GetDeb Apps amd64
Package name: glclib-dev
Package version: 2.2.0
Package release: 1~getdeb1
Package architecture: all
Package type: deb
Installed size: 1.82 KB
Download size: 180.27 KB
Binary package: glclib-dev_2.2.0-1~getdeb1_all.deb
Source package: glclib
GLC_lib is a C++ class library that enables the quick creation of an OpenGL application based on QT4. GLC_lib is designed to render very complex 3D scene ( 100.000 parts, 40.000.000 triangles). The lastest features are disigned to use GLC_lib to view heavy Digital Mockup very fast. (This package contains the headers)

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Download glclib-dev_2.2.0-1~getdeb1_all.deb

Download glclib-dev_2.2.0-1~getdeb1_all.deb
for Ubuntu 16.10 (Yakkety Yak) from GetDeb Apps amd64 repository.

Install Howto

  1. Install the repository GPG key:
    # wget -q -O- http://archive.getdeb.net/getdeb-archive.key | sudo apt-key add -
    
  2. Add the following line to /etc/apt/sources.list:
    deb http://screenshots.getdeb.net/ yakkety-getdeb apps
  3. Update the package index:
    # sudo apt-get update
  4. Install glclib-dev deb package:
    # sudo apt-get install glclib-dev

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Files

  • /usr/include/GLC_lib/GLC_3DRep
  • /usr/include/GLC_lib/GLC_3DViewCollection
  • /usr/include/GLC_lib/GLC_3DViewInstance
  • /usr/include/GLC_lib/GLC_3DWidget
  • /usr/include/GLC_lib/GLC_3DWidgetManager
  • /usr/include/GLC_lib/GLC_3DWidgetManagerHandle
  • /usr/include/GLC_lib/GLC_AbstractManipulator
  • /usr/include/GLC_lib/GLC_Arrow
  • /usr/include/GLC_lib/GLC_Attributes
  • /usr/include/GLC_lib/GLC_Axis
  • /usr/include/GLC_lib/GLC_BSRep
  • /usr/include/GLC_lib/GLC_BoundingBox
  • /usr/include/GLC_lib/GLC_Box
  • /usr/include/GLC_lib/GLC_CacheManager
  • /usr/include/GLC_lib/GLC_Camera
  • /usr/include/GLC_lib/GLC_Circle
  • /usr/include/GLC_lib/GLC_Cone
  • /usr/include/GLC_lib/GLC_CuttingPlane
  • /usr/include/GLC_lib/GLC_Cylinder
  • /usr/include/GLC_lib/GLC_Disc
  • /usr/include/GLC_lib/GLC_ErrorLog
  • /usr/include/GLC_lib/GLC_Exception
  • /usr/include/GLC_lib/GLC_Ext
  • /usr/include/GLC_lib/GLC_Factory
  • /usr/include/GLC_lib/GLC_FileFormatException
  • /usr/include/GLC_lib/GLC_FileLoader
  • /usr/include/GLC_lib/GLC_FlyMover
  • /usr/include/GLC_lib/GLC_Frustum
  • /usr/include/GLC_lib/GLC_GeomTools
  • /usr/include/GLC_lib/GLC_Geometry
  • /usr/include/GLC_lib/GLC_Global
  • /usr/include/GLC_lib/GLC_ImagePlane
  • /usr/include/GLC_lib/GLC_Interpolator
  • /usr/include/GLC_lib/GLC_Light
  • /usr/include/GLC_lib/GLC_Line
  • /usr/include/GLC_lib/GLC_Line3d
  • /usr/include/GLC_lib/GLC_Log
  • /usr/include/GLC_lib/GLC_Material
  • /usr/include/GLC_lib/GLC_Matrix4x4
  • /usr/include/GLC_lib/GLC_Mesh
  • /usr/include/GLC_lib/GLC_Mover
  • /usr/include/GLC_lib/GLC_MoverController
  • /usr/include/GLC_lib/GLC_Object
  • /usr/include/GLC_lib/GLC_Octree
  • /usr/include/GLC_lib/GLC_OctreeNode
  • /usr/include/GLC_lib/GLC_OpenGLState
  • /usr/include/GLC_lib/GLC_OpenGlException
  • /usr/include/GLC_lib/GLC_PanMover
  • /usr/include/GLC_lib/GLC_Plane
  • /usr/include/GLC_lib/GLC_Point
  • /usr/include/GLC_lib/GLC_Point2d
  • /usr/include/GLC_lib/GLC_Point2df
  • /usr/include/GLC_lib/GLC_Point3d
  • /usr/include/GLC_lib/GLC_Point3df
  • /usr/include/GLC_lib/GLC_PointCloud
  • /usr/include/GLC_lib/GLC_PointSprite
  • /usr/include/GLC_lib/GLC_Polylines
  • /usr/include/GLC_lib/GLC_PullManipulator
  • /usr/include/GLC_lib/GLC_Rectangle
  • /usr/include/GLC_lib/GLC_RenderProperties
  • /usr/include/GLC_lib/GLC_RenderStatistics
  • /usr/include/GLC_lib/GLC_Rep
  • /usr/include/GLC_lib/GLC_RepCrossMover
  • /usr/include/GLC_lib/GLC_RepFlyMover
  • /usr/include/GLC_lib/GLC_RepMover
  • /usr/include/GLC_lib/GLC_RepTrackBallMover
  • /usr/include/GLC_lib/GLC_RotationManipulator
  • /usr/include/GLC_lib/GLC_SelectionMaterial
  • /usr/include/GLC_lib/GLC_SelectionSet
  • /usr/include/GLC_lib/GLC_Shader
  • /usr/include/GLC_lib/GLC_SpacePartitioning
  • /usr/include/GLC_lib/GLC_Sphere
  • /usr/include/GLC_lib/GLC_State
  • /usr/include/GLC_lib/GLC_StructInstance
  • /usr/include/GLC_lib/GLC_StructOccurence
  • /usr/include/GLC_lib/GLC_StructReference
  • /usr/include/GLC_lib/GLC_Texture
  • /usr/include/GLC_lib/GLC_TraceLog
  • /usr/include/GLC_lib/GLC_TrackBallMover
  • /usr/include/GLC_lib/GLC_TsrMover
  • /usr/include/GLC_lib/GLC_TurnTableMover
  • /usr/include/GLC_lib/GLC_UserInput
  • /usr/include/GLC_lib/GLC_Vector2d
  • /usr/include/GLC_lib/GLC_Vector2df
  • /usr/include/GLC_lib/GLC_Vector3d
  • /usr/include/GLC_lib/GLC_Vector3df
  • /usr/include/GLC_lib/GLC_Vector4d
  • /usr/include/GLC_lib/GLC_Viewport
  • /usr/include/GLC_lib/GLC_World
  • /usr/include/GLC_lib/GLC_WorldReaderHandler
  • /usr/include/GLC_lib/GLC_WorldReaderPlugin
  • /usr/include/GLC_lib/GLC_WorldTo3dxml
  • /usr/include/GLC_lib/GLC_ZoomMover
  • /usr/include/GLC_lib/glcXmlUtil
  • /usr/include/GLC_lib/glc_boundingbox.h
  • /usr/include/GLC_lib/glc_cachemanager.h
  • /usr/include/GLC_lib/glc_config.h
  • /usr/include/GLC_lib/glc_errorlog.h
  • /usr/include/GLC_lib/glc_exception.h
  • /usr/include/GLC_lib/glc_ext.h
  • /usr/include/GLC_lib/glc_factory.h
  • /usr/include/GLC_lib/glc_fileformatexception.h
  • /usr/include/GLC_lib/glc_global.h
  • /usr/include/GLC_lib/glc_log.h
  • /usr/include/GLC_lib/glc_object.h
  • /usr/include/GLC_lib/glc_openglexception.h
  • /usr/include/GLC_lib/glc_openglstate.h
  • /usr/include/GLC_lib/glc_renderstatistics.h
  • /usr/include/GLC_lib/glc_state.h
  • /usr/include/GLC_lib/glc_tracelog.h
  • /usr/include/GLC_lib/3DWidget/glc_3dwidget.h
  • /usr/include/GLC_lib/3DWidget/glc_3dwidgetmanager.h
  • /usr/include/GLC_lib/3DWidget/glc_3dwidgetmanagerhandle.h
  • /usr/include/GLC_lib/3DWidget/glc_abstractmanipulator.h
  • /usr/include/GLC_lib/3DWidget/glc_axis.h
  • /usr/include/GLC_lib/3DWidget/glc_cuttingplane.h
  • /usr/include/GLC_lib/3DWidget/glc_pullmanipulator.h
  • /usr/include/GLC_lib/3DWidget/glc_rotationmanipulator.h
  • /usr/include/GLC_lib/3rdparty/glext/glext.h
  • /usr/include/GLC_lib/3rdparty/lib3ds/atmosphere.h
  • /usr/include/GLC_lib/3rdparty/lib3ds/background.h
  • /usr/include/GLC_lib/3rdparty/lib3ds/camera.h
  • /usr/include/GLC_lib/3rdparty/lib3ds/chunk.h
  • /usr/include/GLC_lib/3rdparty/lib3ds/chunktable.h
  • /usr/include/GLC_lib/3rdparty/lib3ds/ease.h
  • /usr/include/GLC_lib/3rdparty/lib3ds/file.h
  • /usr/include/GLC_lib/3rdparty/lib3ds/io.h
  • /usr/include/GLC_lib/3rdparty/lib3ds/light.h
  • /usr/include/GLC_lib/3rdparty/lib3ds/material.h
  • /usr/include/GLC_lib/3rdparty/lib3ds/matrix.h
  • /usr/include/GLC_lib/3rdparty/lib3ds/mesh.h
  • /usr/include/GLC_lib/3rdparty/lib3ds/node.h
  • /usr/include/GLC_lib/3rdparty/lib3ds/quat.h
  • /usr/include/GLC_lib/3rdparty/lib3ds/shadow.h
  • /usr/include/GLC_lib/3rdparty/lib3ds/tcb.h
  • /usr/include/GLC_lib/3rdparty/lib3ds/tracks.h
  • /usr/include/GLC_lib/3rdparty/lib3ds/types.h
  • /usr/include/GLC_lib/3rdparty/lib3ds/vector.h
  • /usr/include/GLC_lib/3rdparty/lib3ds/viewport.h
  • /usr/include/GLC_lib/3rdparty/quazip/crypt.h
  • /usr/include/GLC_lib/3rdparty/quazip/ioapi.h
  • /usr/include/GLC_lib/3rdparty/quazip/quazip.h
  • /usr/include/GLC_lib/3rdparty/quazip/quazipfile.h
  • /usr/include/GLC_lib/3rdparty/quazip/quazipfileinfo.h
  • /usr/include/GLC_lib/3rdparty/quazip/quazipnewinfo.h
  • /usr/include/GLC_lib/3rdparty/quazip/unzip.h
  • /usr/include/GLC_lib/3rdparty/quazip/zip.h
  • /usr/include/GLC_lib/geometry/glc_3drep.h
  • /usr/include/GLC_lib/geometry/glc_arrow.h
  • /usr/include/GLC_lib/geometry/glc_box.h
  • /usr/include/GLC_lib/geometry/glc_bsrep.h
  • /usr/include/GLC_lib/geometry/glc_circle.h
  • /usr/include/GLC_lib/geometry/glc_cone.h
  • /usr/include/GLC_lib/geometry/glc_cylinder.h
  • /usr/include/GLC_lib/geometry/glc_disc.h
  • /usr/include/GLC_lib/geometry/glc_geometry.h
  • /usr/include/GLC_lib/geometry/glc_line.h
  • /usr/include/GLC_lib/geometry/glc_lod.h
  • /usr/include/GLC_lib/geometry/glc_mesh.h
  • /usr/include/GLC_lib/geometry/glc_meshdata.h
  • /usr/include/GLC_lib/geometry/glc_point.h
  • /usr/include/GLC_lib/geometry/glc_pointcloud.h
  • /usr/include/GLC_lib/geometry/glc_pointsprite.h
  • /usr/include/GLC_lib/geometry/glc_polylines.h
  • /usr/include/GLC_lib/geometry/glc_primitivegroup.h
  • /usr/include/GLC_lib/geometry/glc_rectangle.h
  • /usr/include/GLC_lib/geometry/glc_rep.h
  • /usr/include/GLC_lib/geometry/glc_sphere.h
  • /usr/include/GLC_lib/geometry/glc_wiredata.h
  • /usr/include/GLC_lib/io/glc_3dstoworld.h
  • /usr/include/GLC_lib/io/glc_3dxmltoworld.h
  • /usr/include/GLC_lib/io/glc_bsreptoworld.h
  • /usr/include/GLC_lib/io/glc_colladatoworld.h
  • /usr/include/GLC_lib/io/glc_fileloader.h
  • /usr/include/GLC_lib/io/glc_objmtlloader.h
  • /usr/include/GLC_lib/io/glc_objtoworld.h
  • /usr/include/GLC_lib/io/glc_offtoworld.h
  • /usr/include/GLC_lib/io/glc_stltoworld.h
  • /usr/include/GLC_lib/io/glc_worldreaderhandler.h
  • /usr/include/GLC_lib/io/glc_worldreaderplugin.h
  • /usr/include/GLC_lib/io/glc_worldto3dxml.h
  • /usr/include/GLC_lib/io/glc_xmlutil.h
  • /usr/include/GLC_lib/maths/glc_geomtools.h
  • /usr/include/GLC_lib/maths/glc_interpolator.h
  • /usr/include/GLC_lib/maths/glc_line3d.h
  • /usr/include/GLC_lib/maths/glc_matrix4x4.h
  • /usr/include/GLC_lib/maths/glc_plane.h
  • /usr/include/GLC_lib/maths/glc_utils_maths.h
  • /usr/include/GLC_lib/maths/glc_vector2d.h
  • /usr/include/GLC_lib/maths/glc_vector2df.h
  • /usr/include/GLC_lib/maths/glc_vector3d.h
  • /usr/include/GLC_lib/maths/glc_vector3df.h
  • /usr/include/GLC_lib/maths/glc_vector4d.h
  • /usr/include/GLC_lib/sceneGraph/glc_3dviewcollection.h
  • /usr/include/GLC_lib/sceneGraph/glc_3dviewinstance.h
  • /usr/include/GLC_lib/sceneGraph/glc_attributes.h
  • /usr/include/GLC_lib/sceneGraph/glc_octree.h
  • /usr/include/GLC_lib/sceneGraph/glc_octreenode.h
  • /usr/include/GLC_lib/sceneGraph/glc_selectionset.h
  • /usr/include/GLC_lib/sceneGraph/glc_spacepartitioning.h
  • /usr/include/GLC_lib/sceneGraph/glc_structinstance.h
  • /usr/include/GLC_lib/sceneGraph/glc_structoccurence.h
  • /usr/include/GLC_lib/sceneGraph/glc_structreference.h
  • /usr/include/GLC_lib/sceneGraph/glc_world.h
  • /usr/include/GLC_lib/sceneGraph/glc_worldhandle.h
  • /usr/include/GLC_lib/shading/glc_light.h
  • /usr/include/GLC_lib/shading/glc_material.h
  • /usr/include/GLC_lib/shading/glc_renderproperties.h
  • /usr/include/GLC_lib/shading/glc_selectionmaterial.h
  • /usr/include/GLC_lib/shading/glc_shader.h
  • /usr/include/GLC_lib/shading/glc_texture.h
  • /usr/include/GLC_lib/viewport/glc_camera.h
  • /usr/include/GLC_lib/viewport/glc_flymover.h
  • /usr/include/GLC_lib/viewport/glc_frustum.h
  • /usr/include/GLC_lib/viewport/glc_imageplane.h
  • /usr/include/GLC_lib/viewport/glc_mover.h
  • /usr/include/GLC_lib/viewport/glc_movercontroller.h
  • /usr/include/GLC_lib/viewport/glc_panmover.h
  • /usr/include/GLC_lib/viewport/glc_repcrossmover.h
  • /usr/include/GLC_lib/viewport/glc_repflymover.h
  • /usr/include/GLC_lib/viewport/glc_repmover.h
  • /usr/include/GLC_lib/viewport/glc_reptrackballmover.h
  • /usr/include/GLC_lib/viewport/glc_settargetmover.h
  • /usr/include/GLC_lib/viewport/glc_trackballmover.h
  • /usr/include/GLC_lib/viewport/glc_tsrmover.h
  • /usr/include/GLC_lib/viewport/glc_turntablemover.h
  • /usr/include/GLC_lib/viewport/glc_userinput.h
  • /usr/include/GLC_lib/viewport/glc_viewport.h
  • /usr/include/GLC_lib/viewport/glc_zoommover.h
  • /usr/lib/libglc.so
  • /usr/share/doc/glclib-dev/changelog.Debian.gz
  • /usr/share/doc/glclib-dev/copyright