urbanterror-optimized_20101225-1~getdeb1_amd64.deb


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Description

urbanterror-optimized - Optimized Urban Terror client binary

Distribution: Ubuntu 16.04 LTS (Xenial Xerus)
Repository: GetDeb Games amd64
Package name: urbanterror-optimized
Package version: 20101225
Package release: 1~getdeb1
Package architecture: amd64
Package type: deb
Installed size: 5.07 KB
Download size: 1.93 MB
Official Mirror: screenshots.getdeb.net
This package contains the optimized client binary for UrbanTerror. Urban Terror could best be described as a Hollywood tactical shooter; it is realism based to a certain extent (environments/weapons/player models), but also goes by the motto "fun over realism" (fast gameplay and lots of action). This combination of reality and action results in a very unique, enjoyable and addictive game.

Conflicts

  • urbanterror

    Download

    Source package: urbanterror-optimized

    Install Howto

    1. Install the repository GPG key:
      # wget -q -O- http://archive.getdeb.net/getdeb-archive.key | sudo apt-key add -
      
    2. Add the following line to /etc/apt/sources.list:
      deb http://screenshots.getdeb.net/ xenial-getdeb games
    3. Update the package index:
      # sudo apt-get update
    4. Install urbanterror-optimized deb package:
      # sudo apt-get install urbanterror-optimized

    Files

    • /usr/games/urbanterror
    • /usr/lib/games/urbanterror/ioUrbanTerror
    • /usr/share/applications/urbanterror.desktop
    • /usr/share/doc/urbanterror-optimized/README.Debian
    • /usr/share/doc/urbanterror-optimized/changelog.Debian.gz
    • /usr/share/doc/urbanterror-optimized/changelog.gz
    • /usr/share/doc/urbanterror-optimized/copyright
    • /usr/share/games/urbanterror/q3ut4/glsl/alpha_fragment.cfg
    • /usr/share/games/urbanterror/q3ut4/glsl/bloom_dof_fog_fragment.cfg
    • /usr/share/games/urbanterror/q3ut4/glsl/bloom_fog_fragment.cfg
    • /usr/share/games/urbanterror/q3ut4/glsl/bloom_fragment.cfg
    • /usr/share/games/urbanterror/q3ut4/glsl/combine2_fragment.cfg
    • /usr/share/games/urbanterror/q3ut4/glsl/fs_fragment_cheap.cfg
    • /usr/share/games/urbanterror/q3ut4/glsl/fs_fragment_radbump.cfg
    • /usr/share/games/urbanterror/q3ut4/glsl/fs_fragment_radbump_offset.cfg
    • /usr/share/games/urbanterror/q3ut4/glsl/fs_md5_basic.cfg
    • /usr/share/games/urbanterror/q3ut4/glsl/fs_rad_terrain_alpha.cfg
    • /usr/share/games/urbanterror/q3ut4/glsl/fs_terrain_alpha_cheap.cfg
    • /usr/share/games/urbanterror/q3ut4/glsl/fs_vertex_light.cfg
    • /usr/share/games/urbanterror/q3ut4/glsl/fs_vertex_light_cheap.cfg
    • /usr/share/games/urbanterror/q3ut4/glsl/fs_wireframe.cfg
    • /usr/share/games/urbanterror/q3ut4/glsl/hdrcull_fragment.cfg
    • /usr/share/games/urbanterror/q3ut4/glsl/occ_fragment.cfg
    • /usr/share/games/urbanterror/q3ut4/glsl/occ_vertex.cfg
    • /usr/share/games/urbanterror/q3ut4/glsl/pass_vertex.cfg
    • /usr/share/games/urbanterror/q3ut4/glsl/primary_projection_vertex.cfg
    • /usr/share/games/urbanterror/q3ut4/glsl/row3_fragment.cfg
    • /usr/share/games/urbanterror/q3ut4/glsl/vs_md5_basic.cfg
    • /usr/share/games/urbanterror/q3ut4/glsl/water_fragment.cfg
    • /usr/share/games/urbanterror/q3ut4/glsl/water_fragment_cheap.cfg
    • /usr/share/games/urbanterror/q3ut4/glsl/water_vertex.cfg
    • /usr/share/games/urbanterror/q3ut4/glsl/world_vertex.cfg
    • /usr/share/games/urbanterror/q3ut4/glsl/world_vertex_offset.cfg
    • /usr/share/games/urbanterror/q3ut4/glsl/world_vertex_wireframe.cfg
    • /usr/share/games/urbanterror/q3ut4/scripts/foamyseawater.shader
    • /usr/share/games/urbanterror/q3ut4/textures/twoseven/water_n.tga
    • /usr/share/man/man6/urbanterror.6.gz
    • /usr/share/menu/urbanterror-optimized
    • /usr/share/pixmaps/urbanterror.xpm
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