glclib-dev_2.2.0-1~getdeb1_all.deb


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Description

glclib-dev - OpenGL library class (header files)

Distribution: Ubuntu 16.04 LTS (Xenial Xerus)
Repository: GetDeb Apps amd64
Package name: glclib-dev
Package version: 2.2.0
Package release: 1~getdeb1
Package architecture: all
Package type: deb
Installed size: 1.82 KB
Download size: 180.27 KB
Official Mirror: screenshots.getdeb.net
GLC_lib is a C++ class library that enables the quick creation of an OpenGL application based on QT4. GLC_lib is designed to render very complex 3D scene ( 100.000 parts, 40.000.000 triangles). The lastest features are disigned to use GLC_lib to view heavy Digital Mockup very fast. (This package contains the headers)

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    Download

    Source package: glclib

    Install Howto

    1. Install the repository GPG key:
      # wget -q -O- http://archive.getdeb.net/getdeb-archive.key | sudo apt-key add -
      
    2. Add the following line to /etc/apt/sources.list:
      deb http://screenshots.getdeb.net/ xenial-getdeb apps
    3. Update the package index:
      # sudo apt-get update
    4. Install glclib-dev deb package:
      # sudo apt-get install glclib-dev

    Files

    • /usr/include/GLC_lib/GLC_3DRep
    • /usr/include/GLC_lib/GLC_3DViewCollection
    • /usr/include/GLC_lib/GLC_3DViewInstance
    • /usr/include/GLC_lib/GLC_3DWidget
    • /usr/include/GLC_lib/GLC_3DWidgetManager
    • /usr/include/GLC_lib/GLC_3DWidgetManagerHandle
    • /usr/include/GLC_lib/GLC_AbstractManipulator
    • /usr/include/GLC_lib/GLC_Arrow
    • /usr/include/GLC_lib/GLC_Attributes
    • /usr/include/GLC_lib/GLC_Axis
    • /usr/include/GLC_lib/GLC_BSRep
    • /usr/include/GLC_lib/GLC_BoundingBox
    • /usr/include/GLC_lib/GLC_Box
    • /usr/include/GLC_lib/GLC_CacheManager
    • /usr/include/GLC_lib/GLC_Camera
    • /usr/include/GLC_lib/GLC_Circle
    • /usr/include/GLC_lib/GLC_Cone
    • /usr/include/GLC_lib/GLC_CuttingPlane
    • /usr/include/GLC_lib/GLC_Cylinder
    • /usr/include/GLC_lib/GLC_Disc
    • /usr/include/GLC_lib/GLC_ErrorLog
    • /usr/include/GLC_lib/GLC_Exception
    • /usr/include/GLC_lib/GLC_Ext
    • /usr/include/GLC_lib/GLC_Factory
    • /usr/include/GLC_lib/GLC_FileFormatException
    • /usr/include/GLC_lib/GLC_FileLoader
    • /usr/include/GLC_lib/GLC_FlyMover
    • /usr/include/GLC_lib/GLC_Frustum
    • /usr/include/GLC_lib/GLC_GeomTools
    • /usr/include/GLC_lib/GLC_Geometry
    • /usr/include/GLC_lib/GLC_Global
    • /usr/include/GLC_lib/GLC_ImagePlane
    • /usr/include/GLC_lib/GLC_Interpolator
    • /usr/include/GLC_lib/GLC_Light
    • /usr/include/GLC_lib/GLC_Line
    • /usr/include/GLC_lib/GLC_Line3d
    • /usr/include/GLC_lib/GLC_Log
    • /usr/include/GLC_lib/GLC_Material
    • /usr/include/GLC_lib/GLC_Matrix4x4
    • /usr/include/GLC_lib/GLC_Mesh
    • /usr/include/GLC_lib/GLC_Mover
    • /usr/include/GLC_lib/GLC_MoverController
    • /usr/include/GLC_lib/GLC_Object
    • /usr/include/GLC_lib/GLC_Octree
    • /usr/include/GLC_lib/GLC_OctreeNode
    • /usr/include/GLC_lib/GLC_OpenGLState
    • /usr/include/GLC_lib/GLC_OpenGlException
    • /usr/include/GLC_lib/GLC_PanMover
    • /usr/include/GLC_lib/GLC_Plane
    • /usr/include/GLC_lib/GLC_Point
    • /usr/include/GLC_lib/GLC_Point2d
    • /usr/include/GLC_lib/GLC_Point2df
    • /usr/include/GLC_lib/GLC_Point3d
    • /usr/include/GLC_lib/GLC_Point3df
    • /usr/include/GLC_lib/GLC_PointCloud
    • /usr/include/GLC_lib/GLC_PointSprite
    • /usr/include/GLC_lib/GLC_Polylines
    • /usr/include/GLC_lib/GLC_PullManipulator
    • /usr/include/GLC_lib/GLC_Rectangle
    • /usr/include/GLC_lib/GLC_RenderProperties
    • /usr/include/GLC_lib/GLC_RenderStatistics
    • /usr/include/GLC_lib/GLC_Rep
    • /usr/include/GLC_lib/GLC_RepCrossMover
    • /usr/include/GLC_lib/GLC_RepFlyMover
    • /usr/include/GLC_lib/GLC_RepMover
    • /usr/include/GLC_lib/GLC_RepTrackBallMover
    • /usr/include/GLC_lib/GLC_RotationManipulator
    • /usr/include/GLC_lib/GLC_SelectionMaterial
    • /usr/include/GLC_lib/GLC_SelectionSet
    • /usr/include/GLC_lib/GLC_Shader
    • /usr/include/GLC_lib/GLC_SpacePartitioning
    • /usr/include/GLC_lib/GLC_Sphere
    • /usr/include/GLC_lib/GLC_State
    • /usr/include/GLC_lib/GLC_StructInstance
    • /usr/include/GLC_lib/GLC_StructOccurence
    • /usr/include/GLC_lib/GLC_StructReference
    • /usr/include/GLC_lib/GLC_Texture
    • /usr/include/GLC_lib/GLC_TraceLog
    • /usr/include/GLC_lib/GLC_TrackBallMover
    • /usr/include/GLC_lib/GLC_TsrMover
    • /usr/include/GLC_lib/GLC_TurnTableMover
    • /usr/include/GLC_lib/GLC_UserInput
    • /usr/include/GLC_lib/GLC_Vector2d
    • /usr/include/GLC_lib/GLC_Vector2df
    • /usr/include/GLC_lib/GLC_Vector3d
    • /usr/include/GLC_lib/GLC_Vector3df
    • /usr/include/GLC_lib/GLC_Vector4d
    • /usr/include/GLC_lib/GLC_Viewport
    • /usr/include/GLC_lib/GLC_World
    • /usr/include/GLC_lib/GLC_WorldReaderHandler
    • /usr/include/GLC_lib/GLC_WorldReaderPlugin
    • /usr/include/GLC_lib/GLC_WorldTo3dxml
    • /usr/include/GLC_lib/GLC_ZoomMover
    • /usr/include/GLC_lib/glcXmlUtil
    • /usr/include/GLC_lib/glc_boundingbox.h
    • /usr/include/GLC_lib/glc_cachemanager.h
    • /usr/include/GLC_lib/glc_config.h
    • /usr/include/GLC_lib/glc_errorlog.h
    • /usr/include/GLC_lib/glc_exception.h
    • /usr/include/GLC_lib/glc_ext.h
    • /usr/include/GLC_lib/glc_factory.h
    • /usr/include/GLC_lib/glc_fileformatexception.h
    • /usr/include/GLC_lib/glc_global.h
    • /usr/include/GLC_lib/glc_log.h
    • /usr/include/GLC_lib/glc_object.h
    • /usr/include/GLC_lib/glc_openglexception.h
    • /usr/include/GLC_lib/glc_openglstate.h
    • /usr/include/GLC_lib/glc_renderstatistics.h
    • /usr/include/GLC_lib/glc_state.h
    • /usr/include/GLC_lib/glc_tracelog.h
    • /usr/include/GLC_lib/3DWidget/glc_3dwidget.h
    • /usr/include/GLC_lib/3DWidget/glc_3dwidgetmanager.h
    • /usr/include/GLC_lib/3DWidget/glc_3dwidgetmanagerhandle.h
    • /usr/include/GLC_lib/3DWidget/glc_abstractmanipulator.h
    • /usr/include/GLC_lib/3DWidget/glc_axis.h
    • /usr/include/GLC_lib/3DWidget/glc_cuttingplane.h
    • /usr/include/GLC_lib/3DWidget/glc_pullmanipulator.h
    • /usr/include/GLC_lib/3DWidget/glc_rotationmanipulator.h
    • /usr/include/GLC_lib/3rdparty/glext/glext.h
    • /usr/include/GLC_lib/3rdparty/lib3ds/atmosphere.h
    • /usr/include/GLC_lib/3rdparty/lib3ds/background.h
    • /usr/include/GLC_lib/3rdparty/lib3ds/camera.h
    • /usr/include/GLC_lib/3rdparty/lib3ds/chunk.h
    • /usr/include/GLC_lib/3rdparty/lib3ds/chunktable.h
    • /usr/include/GLC_lib/3rdparty/lib3ds/ease.h
    • /usr/include/GLC_lib/3rdparty/lib3ds/file.h
    • /usr/include/GLC_lib/3rdparty/lib3ds/io.h
    • /usr/include/GLC_lib/3rdparty/lib3ds/light.h
    • /usr/include/GLC_lib/3rdparty/lib3ds/material.h
    • /usr/include/GLC_lib/3rdparty/lib3ds/matrix.h
    • /usr/include/GLC_lib/3rdparty/lib3ds/mesh.h
    • /usr/include/GLC_lib/3rdparty/lib3ds/node.h
    • /usr/include/GLC_lib/3rdparty/lib3ds/quat.h
    • /usr/include/GLC_lib/3rdparty/lib3ds/shadow.h
    • /usr/include/GLC_lib/3rdparty/lib3ds/tcb.h
    • /usr/include/GLC_lib/3rdparty/lib3ds/tracks.h
    • /usr/include/GLC_lib/3rdparty/lib3ds/types.h
    • /usr/include/GLC_lib/3rdparty/lib3ds/vector.h
    • /usr/include/GLC_lib/3rdparty/lib3ds/viewport.h
    • /usr/include/GLC_lib/3rdparty/quazip/crypt.h
    • /usr/include/GLC_lib/3rdparty/quazip/ioapi.h
    • /usr/include/GLC_lib/3rdparty/quazip/quazip.h
    • /usr/include/GLC_lib/3rdparty/quazip/quazipfile.h
    • /usr/include/GLC_lib/3rdparty/quazip/quazipfileinfo.h
    • /usr/include/GLC_lib/3rdparty/quazip/quazipnewinfo.h
    • /usr/include/GLC_lib/3rdparty/quazip/unzip.h
    • /usr/include/GLC_lib/3rdparty/quazip/zip.h
    • /usr/include/GLC_lib/geometry/glc_3drep.h
    • /usr/include/GLC_lib/geometry/glc_arrow.h
    • /usr/include/GLC_lib/geometry/glc_box.h
    • /usr/include/GLC_lib/geometry/glc_bsrep.h
    • /usr/include/GLC_lib/geometry/glc_circle.h
    • /usr/include/GLC_lib/geometry/glc_cone.h
    • /usr/include/GLC_lib/geometry/glc_cylinder.h
    • /usr/include/GLC_lib/geometry/glc_disc.h
    • /usr/include/GLC_lib/geometry/glc_geometry.h
    • /usr/include/GLC_lib/geometry/glc_line.h
    • /usr/include/GLC_lib/geometry/glc_lod.h
    • /usr/include/GLC_lib/geometry/glc_mesh.h
    • /usr/include/GLC_lib/geometry/glc_meshdata.h
    • /usr/include/GLC_lib/geometry/glc_point.h
    • /usr/include/GLC_lib/geometry/glc_pointcloud.h
    • /usr/include/GLC_lib/geometry/glc_pointsprite.h
    • /usr/include/GLC_lib/geometry/glc_polylines.h
    • /usr/include/GLC_lib/geometry/glc_primitivegroup.h
    • /usr/include/GLC_lib/geometry/glc_rectangle.h
    • /usr/include/GLC_lib/geometry/glc_rep.h
    • /usr/include/GLC_lib/geometry/glc_sphere.h
    • /usr/include/GLC_lib/geometry/glc_wiredata.h
    • /usr/include/GLC_lib/io/glc_3dstoworld.h
    • /usr/include/GLC_lib/io/glc_3dxmltoworld.h
    • /usr/include/GLC_lib/io/glc_bsreptoworld.h
    • /usr/include/GLC_lib/io/glc_colladatoworld.h
    • /usr/include/GLC_lib/io/glc_fileloader.h
    • /usr/include/GLC_lib/io/glc_objmtlloader.h
    • /usr/include/GLC_lib/io/glc_objtoworld.h
    • /usr/include/GLC_lib/io/glc_offtoworld.h
    • /usr/include/GLC_lib/io/glc_stltoworld.h
    • /usr/include/GLC_lib/io/glc_worldreaderhandler.h
    • /usr/include/GLC_lib/io/glc_worldreaderplugin.h
    • /usr/include/GLC_lib/io/glc_worldto3dxml.h
    • /usr/include/GLC_lib/io/glc_xmlutil.h
    • /usr/include/GLC_lib/maths/glc_geomtools.h
    • /usr/include/GLC_lib/maths/glc_interpolator.h
    • /usr/include/GLC_lib/maths/glc_line3d.h
    • /usr/include/GLC_lib/maths/glc_matrix4x4.h
    • /usr/include/GLC_lib/maths/glc_plane.h
    • /usr/include/GLC_lib/maths/glc_utils_maths.h
    • /usr/include/GLC_lib/maths/glc_vector2d.h
    • /usr/include/GLC_lib/maths/glc_vector2df.h
    • /usr/include/GLC_lib/maths/glc_vector3d.h
    • /usr/include/GLC_lib/maths/glc_vector3df.h
    • /usr/include/GLC_lib/maths/glc_vector4d.h
    • /usr/include/GLC_lib/sceneGraph/glc_3dviewcollection.h
    • /usr/include/GLC_lib/sceneGraph/glc_3dviewinstance.h
    • /usr/include/GLC_lib/sceneGraph/glc_attributes.h
    • /usr/include/GLC_lib/sceneGraph/glc_octree.h
    • /usr/include/GLC_lib/sceneGraph/glc_octreenode.h
    • /usr/include/GLC_lib/sceneGraph/glc_selectionset.h
    • /usr/include/GLC_lib/sceneGraph/glc_spacepartitioning.h
    • /usr/include/GLC_lib/sceneGraph/glc_structinstance.h
    • /usr/include/GLC_lib/sceneGraph/glc_structoccurence.h
    • /usr/include/GLC_lib/sceneGraph/glc_structreference.h
    • /usr/include/GLC_lib/sceneGraph/glc_world.h
    • /usr/include/GLC_lib/sceneGraph/glc_worldhandle.h
    • /usr/include/GLC_lib/shading/glc_light.h
    • /usr/include/GLC_lib/shading/glc_material.h
    • /usr/include/GLC_lib/shading/glc_renderproperties.h
    • /usr/include/GLC_lib/shading/glc_selectionmaterial.h
    • /usr/include/GLC_lib/shading/glc_shader.h
    • /usr/include/GLC_lib/shading/glc_texture.h
    • /usr/include/GLC_lib/viewport/glc_camera.h
    • /usr/include/GLC_lib/viewport/glc_flymover.h
    • /usr/include/GLC_lib/viewport/glc_frustum.h
    • /usr/include/GLC_lib/viewport/glc_imageplane.h
    • /usr/include/GLC_lib/viewport/glc_mover.h
    • /usr/include/GLC_lib/viewport/glc_movercontroller.h
    • /usr/include/GLC_lib/viewport/glc_panmover.h
    • /usr/include/GLC_lib/viewport/glc_repcrossmover.h
    • /usr/include/GLC_lib/viewport/glc_repflymover.h
    • /usr/include/GLC_lib/viewport/glc_repmover.h
    • /usr/include/GLC_lib/viewport/glc_reptrackballmover.h
    • /usr/include/GLC_lib/viewport/glc_settargetmover.h
    • /usr/include/GLC_lib/viewport/glc_trackballmover.h
    • /usr/include/GLC_lib/viewport/glc_tsrmover.h
    • /usr/include/GLC_lib/viewport/glc_turntablemover.h
    • /usr/include/GLC_lib/viewport/glc_userinput.h
    • /usr/include/GLC_lib/viewport/glc_viewport.h
    • /usr/include/GLC_lib/viewport/glc_zoommover.h
    • /usr/lib/libglc.so
    • /usr/share/doc/glclib-dev/changelog.Debian.gz
    • /usr/share/doc/glclib-dev/copyright
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