moria - Rogue-like game with an infinite dungeon

Distribution: Ubuntu 12.04 LTS (Precise Pangolin)
Repository: Ubuntu Universe amd64
Package name: moria
Package version: 5.6
Package release: 2
Package architecture: amd64
Package type: deb
Installed size: 588 B
Download size: 247.87 KB
Official Mirror:
A single player roguelike game with a regenerating dungeon, moria is the predecessor of angband with a full-screen, text-based, turn-based interface. It features scrolling maps, and an infinite (constantly regenerated) dungeon. Moria's dungeons are populated by monsters, some of which are inspired by J.R.R. Tolkien's books. The goal of the game is to find and kill the Balrog, whereupon the player is crowned King. Your player can be created from a combination of 8 races (human, half-elf, elf, halfling, gnome, dwarf, half-orc, half-troll) and 6 classes (warrior, mage, priest, rogue, ranger, paladin), and is measured by 6 attributes (strength, dexterity, intelligence, wisdom, constitution, and charisma). Despite the package name, this is actually Umoria (Unix moria).



  • suidmanager << 0.50


    Binary package: moria_5.6-2_amd64.deb
    Source package: moria

    Install Howto

    1. Update the package index:
      # sudo apt-get update
    2. Install moria deb package:
      # sudo apt-get install moria


    • /etc/moria-hours
    • /usr/games/moria
    • /usr/lib/games/moria/news
    • /usr/lib/games/moria/origcmds.hlp
    • /usr/lib/games/moria/owizcmds.hlp
    • /usr/lib/games/moria/roglcmds.hlp
    • /usr/lib/games/moria/rwizcmds.hlp
    • /usr/lib/games/moria/version.hlp
    • /usr/lib/games/moria/welcome.hlp
    • /usr/share/doc/moria/FEATURES.NEW.gz
    • /usr/share/doc/moria/README
    • /usr/share/doc/moria/README.Debian
    • /usr/share/doc/moria/changelog.Debian.gz
    • /usr/share/doc/moria/copyright
    • /usr/share/doc/moria/dragon.inf
    • /usr/share/doc/moria/exp.doc.gz
    • /usr/share/doc/moria/faq.2001.gz
    • /usr/share/doc/moria/faq.gz
    • /usr/share/doc/moria/history.gz
    • /usr/share/doc/moria/moria1.txt.gz
    • /usr/share/doc/moria/moria2.txt.gz
    • /usr/share/doc/moria/pronounc
    • /usr/share/doc/moria/spells.doc.gz
    • /usr/share/man/man6/moria.6.gz
    • /usr/share/menu/moria


    2011-07-04 - Phil Brooke <> moria (5.6-2) unstable; urgency=low * Clean up description in control file. * Fix description synopsis. * Bump standards-version to 3.9.2. * Add build-arch and build-indep targets to debian/rules. * Tidy copyright file to quell lintian complaint.

    2010-09-07 - Phil Brooke <> moria (5.6-1) unstable; urgency=low * New upstream release. * New maintainer. * Reintroduce to Debian archive (Closes: #594224). * New licence: it's GPLv3. Update debian/copyright. * Move to section games (it's no longer non-free). * Standards version update (3.9.1), compat and source/format added. * Update debian/rules for changes to debhelper. Freshen/tidy overall.

    2001-10-24 - Rene Weber <> moria (5.5.2-5) unstable; urgency=low * Changed location of score file from /var/lib/games/moria/scores to /var/games/moria/scores per FHS. (Closes: #115849) * Fixed handling of score file on upgrades (do not null it out!). * Applied fixes to a few buffer overflows. (Thanks to Lars Helgeland for noticing the overflows and supplying the patches.) (Closes: #115745) * Upgraded policy to version

    2001-07-09 - Rene Weber <> moria (5.5.2-4) unstable; urgency=low * Fixed dependencies (was compiled against libncurses4, what was I doing that day?). * Corrected explanation of the 'V' command in moria2.txt (but not in the nroff source for that documentation). * Removed use of dh_suidregister.

    2001-01-06 - Rene Weber <> moria (5.5.2-3) unstable; urgency=low * Added a Build-Depends line. * Changed the handling of the build directory for the convenience of porters (should have no impact on users). * Changed short description so that it does not include the name of the package. * Corrected path to /usr/games/moria binary in the menu. Closes: #81353

    2000-10-14 - Rene Weber <> moria (5.5.2-2) unstable; urgency=low * Fixed typos in the control/README.debian file * Updated the author's e-mail address in the copyright file * Updated the author's web page listed in the README.debian * Installed a new version of the FAQ (reflecting the author's move)

    2000-05-28 - Rene Weber <> moria (5.5.2-1) unstable; urgency=low * Initial Release. * Added DEBIAN_LINUX #define to handle code customizations. * Needed to include termios.h in io.c * All instances of signal() changed to sysv_signal() since libc6 defaults to BSD semantics. * Instead of redefining getuid, just ifdeffed it out of unix.c * Changed LOCK_EX and LOCK_SH definitions in death.c (to avoid redefinition warnings). * Library files are in /usr/lib/games/moria except for the scores file which is in /var/lib/games/moria and the hours file which has been renamed to /etc/moria-hours * Makefile changed to make the binary setgid instead of setuid, as required by Debian Policy 5.10. None of the code itself needed to be touched, since it already relinquished uid and gid in the original code. * Saved game file is named ".moria-save" not "moria-save"